- Домашняя страница /
- Книги /
- Science & Math /
- Mathematics /
- Pure Mathematics /
- Algebra /
- Linear /
- Essential Mathematics for Games and Interacti...
Essential Mathematics for Games and Interactive Applications
88% of respondents would recommend this to a friend
AMD 47271
Price Details
Excluding Shipping & Custom charges ( Shipping and custom charges will be calculated on checkout )
*All items will import from США
QTY:
Ubuy works hard to protect your security and privacy. Our advanced payment security system ensures confidentiality by encrypting your information during transmission using AES (Advanced Encryption Standards) and SSL (Secure Socket Layer) protocols. Your payment details are 100% secure as we do not share your payment details with third party sellers.
Expert guidance on the math needed for 3D game programming
Fast
Shipping
Free
Return*
Secure Packaging
100% Original Products
PCI DSS Compliance
ISO 27001 Certified
What Stands Out
Информация о продукте
- Covers the fundamental mathematical concepts required for game development
- Includes topics such as vectors, transformations, and 3D rendering
- Provides practical examples and exercises for better understanding
- Written in a clear and accessible manner for readers with varying levels of mathematical background
- Useful for game developers, interactive applications creators, and computer graphics enthusiasts
- Updated 3rd edition with additional content and improvements
| Publisher | A K Peters/CRC Press |
| Publication date | August 26, 2015 |
| Edition | 3rd |
| Language | English |
| Print length | 624 pages |
| ISBN-10 | 1482250926 |
| ISBN-13 | 978-1482250923 |
| Item Weight | 2.72 pounds (1.23 kg) |
| Dimensions | 7.75 x 1.25 x 9.5 inches (19.7 x 3.2 x 24.1 cm) |
Who Should Buy?
-
Game Developers
Provides essential mathematical concepts needed for designing and developing effective game mechanics and interactive elements.
-
Students in Game Design
Ideal for students studying game design or computer graphics, offering foundational mathematics relevant to their coursework.
-
Mathematics Enthusiasts
Engages those interested in applying mathematical principles in practical scenarios, especially in gaming and simulations.
-
Complete Beginners
Not suitable for individuals without prior knowledge of mathematics as it requires some foundational skills.
ОПИСАНИЕ ТОВАРА
Essential Mathematics for Games and Interactive Applications
About This Item
Introducing the Essential Mathematics for Games and Interactive Applications 3rd Edition - the ultimate guide to mastering the math behind gaming and interactive applications. Whether you're a seasoned programmer or just starting out in the world of 3D programming, this comprehensive book is your one-stop resource for all the essential mathematical concepts you need to excel in game development. Praised by industry experts for its depth and accessibility, this edition builds upon the success of previous versions, taking you on a journey through the complex world of mathematics in gaming.
Written by James M. Van Verth and Lars M. Bishop, two highly experienced engineers in the gaming industry, this book is backed by years of practical knowledge and expertise.
With this 3rd edition, you'll gain a solid foundation in every area of math that is crucial for game programmers. From geometry and calculus to physics and linear algebra, each topic is explained in a way that is easy to understand and apply in real-world scenarios. Featuring clear explanations, practical examples, and insightful illustrations, Essential Mathematics for Games and Interactive Applications guarantees that you'll gain a deep understanding of the underlying math principles that drive games and interactive applications.
James M. Van Verth, currently a software engineer at Google working on GPU support for the Skia 2D Graphics Library, has previously worked for renowned game development companies such as Insomniac Games and Red Storm Entertainment. He is also a regular speaker at the Game Developers Conference (GDC), teaching math and physics tutorials to aspiring game programmers.
Lars M. Bishop, an engineer at NVIDIA, brings his extensive knowledge and experience from his time as the chief technology officer at Numerical Design Limited, where he led the development of the popular Gamebryo3D cross-platform game engine. With a strong academic background in math and computer science, he is well-equipped to teach you the intricacies of math in gaming.
Don't miss out on the opportunity to enhance your game development skills with Essential Mathematics for Games and Interactive Applications 3rd Edition. Get your copy now and unlock the power of math in the world of gaming.
Вопросы и ответы клиентов
-
вопрос:
Как покупать Essential Mathematics for Games and Interactive в Интернете на Ubuy?
отвечать: Купить Essential Mathematics for Games and Interactive онлайн на Ubuy очень просто.. Вам просто нужно найти товар, выбрать способ доставки при оформлении заказа и получить его до вашего места. -
вопрос:
Доступен ли Essential Mathematics for Games and Interactive для покупок в Интернете в Armenia?
отвечать: Да, на Ubuy Armenia вы можете купить этот товар по разумной цене.. Essential Mathematics for Games and Interactive недоступен на месте, но вы можете доверить нам наши услуги экспресс-доставки. -
вопрос:
Сколько времени занимает получение товара после размещения заказа?
отвечать: Время доставки заказанного вами товара зависит от того, что вы заказали, и выбранного вами способа доставки.. Ориентировочное время доставки указывается в процессе оформления заказа, так что будьте беззаботны при совершении покупок.
Linear Editorial Review
Customer Reviews & Ratings
-
5 звезда
100%
-
4 звезда
0%
-
3 звезда
0%
-
2 звезда
0%
-
1 звезда
0%
Оцените этот товар
Поделитесь своими впечатлениями
Product Price History
Важная информация
- Ограничения: обратите внимание, что для товаров, поставляемых за границу, гарантия производителя может быть недействительной; обслуживание от производителя может быть недоступно; руководства по эксплуатации, а также инструкции и предупреждения о безопасности могут быть не на языках страны назначения; товары (и сопутствующие материалы) могут не быть разработаны в соответствии со стандартами, спецификациями и требованиями к маркировке страны назначения; товары также могут не соответствовать напряжению в стране назначения и другим электрическим стандартам (при необходимости требуется использование адаптера или преобразователя). Получатель несет ответственность за обеспечение законного ввоза товара в страну назначения. При заказе через Ubuy или его аффилированных лиц получатель является зарегистрированным импортером и должен соблюдать все законы и правила страны назначения.
- Не все товары на Ubuy выставлены на продажу, поскольку Ubuy — это глобальная поисковая система. На товары распространяются законы в области экспорта и торговли.
AMD 47271
Закажите сейчас и получите товар приблизительно Суббота, Октябрь 10
This item is not restrict in my country.(Please click on above link if this item is not restrict in your country, So our team will review and allow.)
QTY:
PCI DSS compliant and ISO 27001:2022 certified, with encrypted payments and full buyer protection on every order.
Особенности и преимущества
- Developed from the author's Game Developers Conference (GDC) tutorial
- Completely revised to fix errors and make the content flow better
- Covers the low-level mathematical and geometric representations and algorithms
- Explains how to represent, transform, view, and animate geometry
- Includes examples of how concepts are used to affect how a game looks and plays
- Supplementary website contains source code, supporting libraries, and interactive demonstrations
Ubuy Assurance
Experience worry-free shopping with 100% original products, PCI DSS-compliant payment security, ISO 27001-certified data protection, the fastest cross-border delivery, free returns *, and secure packaging on every order.